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If the game started off with some items, like a pick ax, and progressed faster, it would be much better. I can put in a few hours, finally feel like I'm getting somewhere, and then just like that I can die from monsters or something, and that makes the game feel tedious. For a game that's supposed to be a time-waster and meant to be played multiple times, it progresses very slowly, and I find that a big issue.
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Death is permanent, so if you die you have to start a new game. The insanity meter is interesting because if forces you to do different things otherwise crazy things happen. You go around gathering resources to craft items, build, feed yourself, and make sure you don't go insane. For a game that's supposed to be a time-waster and meant to This game is similar to Minecraft's survival mode. This game is similar to Minecraft's survival mode.
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