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Dishonored 2 mission 7 effects
Dishonored 2 mission 7 effects













dishonored 2 mission 7 effects

Exploring the dockyards is highly recommended, revealing a large number of valuable or useful items. From there, the protagonist can slowly make their way to Addermire Station via Canal Plaza, blocked off from the dockyards themselves via a wall of light. Meagan Foster sails the skiff to the Campo Seta Dockyards in Karnaca. Once finished, she leads the protagonist to the ship's skiff, ready to bring them on shore. Meagan awaits in the cargo hold to share her knowledge of Delilah's coup, Sokolov's abduction and the current state of Karnaca. The Heart can be used to find a hidden rune in a sunken barge near the Dreadful Wale. The protagonist can then explore the ship, peruse through the personal logs of Meagan and Sokolov or unlock the blocked cabin which contains a few resources. Opening the cabin's door will let the protagonist collect their newest crossbow, courtesy of Sokolov, as well as a note from Meagan and 100 coins (600 with the Imperial Assassin's Pack). Two bonecharms as well as a book and a Serkonan guitar will be present on the desk as part of the Imperial Assassin's Pack. They have the choice of writing down their travel log next to which lies a soon-to-be sent letter. The protagonist wakes up in their cabin aboard the Dreadful Wale, this time in the real world and anchored off the coast of the Karnaca Harbor. The Heart may be used to find a shrine with two runes, which must be taken before Emily or Corvo can leave the Void. Once Emily or Corvo pick it up, the spirit within the Heart is recognized as that of Jessamine Kaldwin. If Emily or Corvo rejected the Outsider's offer, the path in the Void will accommodate their natural abilities, so that either person is able to make their way along the path.Ĭontinuing through the Void, Emily or Corvo find the Heart.If Emily or Corvo received the Mark, they will gain a new power ( Far Reach for Emily or Blink for Corvo) which they need to move between the platforms in the Void.The next path within the Void will be constructed differently, depending on whether Emily or Corvo accepted the Outsider's offer of his Mark: The protagonist can either accept his offer or reject it. Emily or Corvo meet the Outsider, who offers them his Mark. An attempt to open the cabin's door will fail as it is blocked, but upon turning around the opposite side of the room will open to the Void. Pre-mission A Strange VisitĮmily or Corvo will wake up in a different version of their cabin on the Dreadful Wale. It is the best lead you have to taking down the "Crown Killer". Meet with Meagan Foster and discuss a plan of action, before taking the skiff to Karnaca Missionįind Addermire Station and take a carriage to Addermire Institute.















Dishonored 2 mission 7 effects